The Lamplit Harbours
Fresh inkGreymist Quay
A timber wharf half lost in morning fog, gulls wheeling over the crates and a dory tied up at the steps.
- Feature
- Rising-tide wilds
- How it plays
- Reel-high wilds
- Volatility
- Medium
- Weather
- Steady swell
- Reels and lines
- 5 × 3 · 20 lines
UK only · 18+ · Fictional Play Credits · Nothing to buy and no prizes of value. Marking a world only pins it to your chart in this browser.

Sign on free to sail Greymist Quay
One free account opens every chart. It carries your Play Credits, rank and ship’s log from port to port, and it is how you confirm you are 18 or over before the first spin.
- 100,000 Play Credits on boarding
- No payment page and no card
- A single balance for all 35 worlds
- No download needed
Greymist Quay — paytable
Reel-high wilds
A wild that lands on reel 2, 3 or 4 grows to fill the whole reel before anything is paid, in the base game and in free spins.
Wins pay left to right on 20 fixed lines from the first reel. Your stake is split evenly across the lines, and only the highest win on each line is paid. Every spin picks an independent random position on each reel; nothing adapts to your balance or how long you have played.
Measured by running this world’s own engine for 20,000,000 spins: return 96.0% of Play Credits staked, 33.3% of spins pay, the bonus about once in 129 spins, a win of 10x the stake or more about once in 66 spins. Play Credits only.
The symbols of Greymist Quay
| Symbol | Five on a line | As a share of the stake |
|---|---|---|
| 3,000× line bet | 150× stake | |
| 1,400× line bet | 70× stake | |
| 700× line bet | 35× stake | |
| 440× line bet | 22× stake | |
| 280× line bet | 14× stake | |
| 200× line bet | 10× stake |
The card ranks 10 to A pay the least. Three or more Net Floats anywhere open the bonus. Values for three and four of a kind are in the paytable inside the game.


