Reading the chart
35 worlds, a single free balance and the rules of the sea, set down in plain English.
Signing on
To sail you need a free crew account. It asks for four things: a nickname, an email, a password and a tick to say you are 18 or older and live in the UK. We never ask for a card and send no confirmation email, since nothing here costs anything. The account page has a single button that deletes the account and all of its progress.
The ship’s purse
New crew start with 100,000 Play Credits. That one balance, your rank and your ship’s log go with you to every world. Play Credits are pretend money: no one can buy, sell, hand over, withdraw or swap them, and whatever you win stays inside the game with no worth anywhere else. When the purse runs light it fills up again:
- Free credits arrive every four hours.
- Daily missions pay out in credits.
- Each new rank brings a reward.
- Drop under 2,000 and you are topped up straight away, free.
The chart and the ship’s log
The chart shows all 35 worlds spread across 6 seas. Pan, zoom and open whichever island takes your eye. Flagging a world enters it in your ship’s log, which is saved in your browser. It is a bookmark only: a marked world unlocks nothing and wins nothing.
Weather on the chart
Each world carries a weather mark. We find it by running that world’s actual game code for millions of spins and counting how often a spin pays:
| Weather | Spins that pay | What it feels like |
|---|---|---|
| Slack tide | 40% or more | Gentle water. Wins turn up often and are usually small, so the balance moves slowly. |
| Steady swell | 28% to 40% | A middle course: wins at a regular clip, with a bigger wave rolling in now and then. |
| Spring gales | under 28% | Long quiet spells broken by big breakers. Fewer spins land a win, but the biggest pay more. |
A weather mark is about the rhythm of a game. It cannot tell you how the next spin will land.
Features at a glance
| Feature | What it does | Worlds |
|---|---|---|
| Free-spin soundings | Three or more scatters open a round of free spins. The multiplier climbs with every spin you play in the round. | Midnight Moorings, Tilework Quay, Buoyline Daybreak, Lotus Stair Baths, Rockpool Row, Lantern Koi Lagoon, Gantry Wharf, Bayou Paddle Steamer, Breaker's Hut, Twisting Shed, Timber Run Inlet, Nugget Mill Creek, Eagle Crag Lookout |
| Pick the cargo | Three or more scatters lay out. | Lobsterpot Pier, Beached Galleon Tavern, Skyward Beacon, Pitch Kettle Dock, Canopy Bridge |
| Rising-tide wilds | A wild that lands on reel 2, 3 or 4 grows to fill the whole reel before anything is paid, in the base game and in free spins.. | Drowned Lamproom, Greymist Quay, Seabed Cable Car, Weighmaster's Wharf, Emerald Idol Shrine |
| Anchored wilds | When a spin pays nothing but shows a wild, the wilds stay where they are and the other cells spin once more for free.. | Saltcask Yard, Dawnwatch Anchorage, Pilchard Landing, Long Ropewalk |
| Breaking waves | Winning symbols vanish, the rest fall and new ones drop in. Each tumble in a row pays more. | Curlbreak Beach, Flamingo Boardwalk, Palmshadow Boardwalk, Tiki Sandbar, Vine Step Pyramid |
| Wild multipliers | Every wild lands carrying a multiplier of x2, x3 or x5. A line that uses a wild is paid at its highest multiplier.. | Painted Cove, Pierlight Arcade, Northern Longship |
Where a win comes from
All worlds use five reels in three rows. Lines are fixed and read from the leftmost reel to the right. The stake is shared equally between the lines, and each line pays only its best win. Scatters count anywhere on the reels and pay a multiple of the total stake.
Chance, and only chance
Each reel carries a set strip of symbols. On every spin your browser’s random number generator chooses where each strip stops, independently of the others. Earlier spins have no effect on later ones, and nothing shifts with your balance or the time you have played.
The soundings
The numbers in this table were taken by running each world’s own code for millions of spins. They are about Play Credits in these free games only, and tell you nothing about any game played for money.
| World | Sea | Weather | Measured return | Spins that pay |
|---|---|---|---|---|
| Midnight Moorings | The Lamplit Harbours | Slack tide | 96.2% | 44.3% |
| Tilework Quay | The Lamplit Harbours | Steady swell | 96.0% | 34.7% |
| Lobsterpot Pier | The Lamplit Harbours | Spring gales | 95.6% | 21.7% |
| Painted Cove | The Lamplit Harbours | Steady swell | 96.7% | 33.1% |
| Buoyline Daybreak | The Lamplit Harbours | Slack tide | 96.1% | 45.0% |
| Drowned Lamproom | The Lamplit Harbours | Spring gales | 96.6% | 20.6% |
| Greymist Quay | The Lamplit Harbours | Steady swell | 96.0% | 33.3% |
| Seabed Cable Car | The Coral Shallows | Steady swell | 96.3% | 32.5% |
| Lotus Stair Baths | The Coral Shallows | Spring gales | 96.1% | 21.9% |
| Rockpool Row | The Coral Shallows | Steady swell | 95.6% | 34.5% |
| Curlbreak Beach | The Coral Shallows | Steady swell | 96.2% | 32.9% |
| Lantern Koi Lagoon | The Coral Shallows | Steady swell | 96.1% | 31.8% |
| Pierlight Arcade | The Coral Shallows | Spring gales | 96.2% | 20.4% |
| Beached Galleon Tavern | Shipwright's Sound | Steady swell | 96.0% | 34.6% |
| Northern Longship | Shipwright's Sound | Steady swell | 95.9% | 34.6% |
| Skyward Beacon | Shipwright's Sound | Spring gales | 95.8% | 21.7% |
| Gantry Wharf | Shipwright's Sound | Steady swell | 95.8% | 34.6% |
| Bayou Paddle Steamer | Shipwright's Sound | Spring gales | 96.1% | 22.4% |
| Saltcask Yard | Shipwright's Sound | Steady swell | 95.6% | 32.4% |
| Dawnwatch Anchorage | The Sunward Keys | Steady swell | 96.1% | 34.1% |
| Flamingo Boardwalk | The Sunward Keys | Slack tide | 96.2% | 44.9% |
| Breaker's Hut | The Sunward Keys | Slack tide | 96.9% | 44.6% |
| Palmshadow Boardwalk | The Sunward Keys | Slack tide | 96.7% | 44.7% |
| Tiki Sandbar | The Sunward Keys | Spring gales | 96.2% | 21.8% |
| Pilchard Landing | The Ropewalk Reach | Spring gales | 95.5% | 23.3% |
| Long Ropewalk | The Ropewalk Reach | Spring gales | 95.8% | 22.8% |
| Pitch Kettle Dock | The Ropewalk Reach | Slack tide | 96.4% | 44.7% |
| Weighmaster's Wharf | The Ropewalk Reach | Spring gales | 96.3% | 22.0% |
| Twisting Shed | The Ropewalk Reach | Slack tide | 96.0% | 44.0% |
| Timber Run Inlet | The Ropewalk Reach | Spring gales | 96.2% | 20.8% |
| Nugget Mill Creek | The Idol Isles | Slack tide | 96.1% | 44.4% |
| Emerald Idol Shrine | The Idol Isles | Spring gales | 96.0% | 21.3% |
| Canopy Bridge | The Idol Isles | Spring gales | 96.2% | 20.2% |
| Eagle Crag Lookout | The Idol Isles | Spring gales | 96.5% | 20.7% |
| Vine Step Pyramid | The Idol Isles | Spring gales | 95.8% | 20.5% |