Fair winds and free play.18+

Every island on the map is a game.

Thirty-five worlds charted across six seas. Plot a course, mark your favourites in the ship’s log and keep sailing.

100,000 Play Credits waiting in the hold.Free social casino. Nothing for sale. Nothing of value to win.
Drawn for wanderersScroll down to sail UK only · 18+ · Free to play
Hand-drawn, island by island

One chart. Thirty-five islands worth a detour.

Pan across the parchment, zoom into a cove and open any chart. Each sea has its own kind of world.

The Tidewright sea chart35 worlds · 6 seas
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The Lamplit Harbours
01The Lamplit Harbours
Midnight Moorings01Tilework Quay02Lobsterpot Pier03Painted Cove04Buoyline Daybreak05Drowned Lamproom06Greymist Quay07
The Coral Shallows
02The Coral Shallows
Seabed Cable Car08Lotus Stair Baths09Rockpool Row10Curlbreak Beach11Lantern Koi Lagoon12Pierlight Arcade13
Shipwright's Sound
03Shipwright's Sound
Beached Galleon Tavern14Northern Longship15Skyward Beacon16Gantry Wharf17Bayou Paddle Steamer18Saltcask Yard19
The Sunward Keys
04The Sunward Keys
Dawnwatch Anchorage20Flamingo Boardwalk21Breaker's Hut22Palmshadow Boardwalk23Tiki Sandbar24
The Ropewalk Reach
05The Ropewalk Reach
Pilchard Landing25Long Ropewalk26Pitch Kettle Dock27Weighmaster's Wharf28Twisting Shed29Timber Run Inlet30
The Idol Isles
06The Idol Isles
Nugget Mill Creek31Emerald Idol Shrine32Canopy Bridge33Eagle Crag Lookout34Vine Step Pyramid35
0 / 35 worlds in your ship’s log
Sail to
No cargo to buy

Sail for the view. Not for a prize.

Play Credits are make-believe. Nobody can buy them, pass them on or trade them for anything, and no prize of value waits at the end. A mark in your ship’s log is a pin on the chart and does nothing else.

Read how to play
01

Sign on as crew

For UK residents aged 18 and over. Pick a nickname, add an email and choose a password. No card is asked for and no confirmation email is sent.

02

Take 100,000 Play Credits aboard

A single balance travels with you to every world and refills for free. The credits are fictional and are never sold.

03

Keep a log, keep your bearings

Mark worlds to revisit in your ship’s log, set a reminder for long sessions, or step ashore for a break from Safer play.

Beyond the last soundings

Somewhere out there is an island you have not sailed to.

Press Set sail and the compass picks a world missing from your ship’s log, glides the chart to it and opens the page.

Sign on free
The Lamplit Harbours